![]() The player can keep track of the number of selfies they have per contestant based on the number of white camera icons that are shown directly below the character on the selector.Īn example of the screen the player sees when they unlock a selfie pose with Nibbler. Selfie poses are one of the two prizes that can be obtained when the player fulfils their progress bar, however, they can only be unlocked for contestants which the player has already obtained. ![]() If they choose to share or save the screenshot, the previewed selfie pose is retained, along with the addition of the words "Leap Day" in red followed by smaller white text reading, "A new level every day!" Once the player takes a selfie pose, they have the option of sharing the selfie or cancelling and resuming the game. If the player has no selfie pose for that particular character they are taking a picture with, the screenshot will simply display the character's sprite as presented in-game. This takes a screenshot of the game screen as the player is currently viewing it, but replaces the contestant's in-game sprite with one of the contestant's selfie poses. When playing Leap Day, the player can hit the camera icon located just below the pause button at the top right corner of the screen to take a selfie. Another difference is that the force from being bounced horizontally by a normal spring can give the player enough velocity to walk up curved parts of levels and enough force to break yellow breakable blocks. One difference is that when sliding down a wall, upon sliding a certain amount the character will run down the wall to the ground. ![]() Contestants behave largely the same as in Leap Day, with only a few changes. This ability can be activated by pressing and holding the screen (on iOS). Each contestant has an ability that starts at Level 1 and can be upgraded to Level 4 by paying gold coins. In Super Leap Day, Yolk, Puffer, and Sprout are initially available while Goop and The X have to be unlocked. Upon death, a contestant is respawned at the last checkpoint the player activated. Some enemies can be killed by jumping on top of their heads, which rebound the contestant upwards. The playable contestants are vulnerable to all hazards and enemies and die immediately upon direct contact with most of them from the side. If the player does not jump when sliding down a wall, the contestant falls back to the ground directly below or starts walking in the other direction if the wall meets the ground. When contestants come in contact with a wall, they grab onto it and slide down until they jump away from it or interact with something else. It also resets when going through a teleporter. This includes touching the ground or wall, jumping on an enemy, bouncing off a spring or getting a boost from a jump bubble. The double jump count is reset upon leaving any surface. Contestants can make one additional jump while in the air, in which they curl into a spinning ball. ![]() The player can make their contestant jump by tapping on the screen. Most contestants have identical behaviours and three selfie poses.Įach contestant moves left to right, turning back when they hit a wall. In Leap Day the player can unlock playable contestants by earning points in the most current level.
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